Jakiro: The Twin head Dragon
January 7, 2007

Originally found gnawing at the roots of the World Tree during an excavation, this magnificent Chimaera’s age is impossible to determine. With his large snapping heads, unpredictable behavior, Jakiro is an intimidating creature to say the least, yet is loyal to the Sentinel for reasons all his own. Due to his mystical nature, he has strange affinity with the elemental forces of ice and fire. This allows him to devastate all in his path ( lane control ^^ ), and he is more than capable of keeping enemies in his line of fury. The Scourge would do best to be wary of this dragon, lest they all freeze and shatter as their precious Frozen Throne melts before their eyes.
Initial HP: 606
Initial Mana: 364
Initial Armour: 0.4
Initial Damage: 52-64
Hero Abilities
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Dual Breath Jakiro’s twin heads let loose an icy blast followed closely by a wave of fire, each dealing initial damage. Enemy units are both slowed and dealt fire damage per second for 4 seconds. Level 1 – 35 damage per breath, 5 fire damage per second. |
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Ice Path Creates a path of ice in front of Jakiro. After 0.5 second, the path explodes and freezes nearby enemy units. Level 1 – Freeze for 0.5 seconds. |
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Auto Fire While one of Jakiro’s heads attacks enemies, his other head occasionally spits a fireball at a nearby enemy in front of him, causing fire damage per second in the target area. Can trigger a maximum of once every second. Level 1 – 25% chance to spit a fireball that deals 10 damage per second. |
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Macropyre Jakiro unleashes a line of pulsing flame strikes in front of him. Each flame strike deals damage per second for 5 seconds, and has a 200 AOE radius. Distance increases per level. Level 1 – 75 damage per second. |
Entry Filed under: Dota-Allstars. .




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